Over 12 years’ experience in creative writing and editing, with more than seven years in the gaming industry, including five years as English Language Lead.
Worked on games in a variety of genres, for all platforms, and with studios of different sizes. Professionally carried out roles within localisation, LQA, and narrative design. Fluent with both UK and US English.
Experience editing all types of game text, ensuring consistency and quality. Able to work with narrative and game design teams to create simple or complex plot structures, and provide dialogues, lore, item text, and skill descriptions.

